yoy.be "Why-o-Why"

A thin wrapper around SSPI SChannel.

2017-12-30 22:57  schannel1  coding delphi  [permalink]

I thought, if you already have something that does work over a network socket, can you have it encrypted of a TLS connection? If you search, you van find a lot, mainly using OpenSSL. If you read on a bit, you learn about LibreSSL, but if I understood correctly, Indy can't use that since it needs specially patched DLL's, that are stuck on some old version sadly enough...

But, I always keep searching for the thinnest possible wrapper. If there's a way to carry less bloat, or use an even thinner library, then yes please.

So I thought, Windows by itself, or at least some Microsoft things, make calls to the outside world over a TLS-line from time to time. So there has to be a DLL that does all the work for those. It would be strange if it exists, but it's not opened up. Some more searching leads to the realisation it's this SSPI thing that keeps turning up. There's a thing called SChannel you apparently need, but it's not as easy as just replacing your connect/recv/send calls...

Once there was a time when Microsoft wasn't quite planning to keep the 'network subsystem' to themselves, leaving the option open to get some from a different supplier. (Once there was a time it wasn't the matter of course that networking plays over TCP/IP/Ethernet, but that's another story altogether.) You still see that in the SSPI story. You're supposed to call a central function first to see what's available (by which vendor). Once you've tracked down the DLL you need (secur32.dll), you see it just has all you need right there in the exports table (and even just patches them on through to sspicli.dll, at least since some recent Windows version). So in the hope to have some simplification, I think I have now a basic minimal wrapper around the required calls to make it work, added to the minimal things I had in there to talk to WinSock2:

github TMongoWire commit d2c99a...

I hope this performs as expected, as I still have to put it through some more testing in different conditions, but that'll be for another day. And as the current season would have it, perhaps for another year. If you find anything, feel free to launch github issues or pull requests. Happy New Year.

 

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